Thursday, October 28, 2010

Scream!

You're hearing the scream now. I know you've played that maze.
The Halloween live event has been going on and may I say what fun it is. Doing tasks like joining high pass cemetery, wearing the same masks as last years event, killing the same monsters over again, and my favourite doing the same public quests hoping that I get lucky enough to roll a massive loot bag.

The person who come up with these live events should really redesign their way of doing things. Such as, not using the same live events as before. Or perhaps giving new masks and having the elite reward a costume or something. Perhaps choosing to revamp the parts of the live event to resemble Halloween in all it's spooky glory. Instead of killing 100 people while masked you should collect candy which can be used for a sugar rush ability increasing speed and damage.

The PvE public quest should have a stage 1 and 2 leading up to the summon of the boss. Such as going around collecting souls then progressing into killing hero knights of the blazing sun/chosens (depending on your realm) that are trying to stop the summon. Then the reset timer could be reduced to 15 or 30 minutes to compensate the addition of stages.

The PvP public quests should be focused around killing the opposing realm, not running back and forth in a zerg like fashion. You should be battling each other and every time someone dies a ghost will appear and walk towards their warcamp. The amount could be a set notion or changed depending on AAO. Then after a set amount a giant ghost would appear somewhere within the lake giving a message of it's whereabouts to the players. Then like the World Boss the sides will have to fight the boss while fighting the opposing side. With it's health depending on AAO. Only the side that collected the amount of spirits can attack it. If the side kills it they get a roll. If they fail the opposing realm gets a roll for a purple bag and below. Meaning you have to collect the spirits to get the roll for a gold bag. This would bring more RvR action as players try to kill eachother to progress the PQ. Then in the later stage bring the RvR to a specific area. More RvR the better.

These are some of the ideas I had to make it better and on Halloween you had a huge celebration at your main city followed by a huge PQ that is so devastatingly hard you need cooperation and quite a big number of people to finish it (Such as a warband). Many of you might not agree with my ideas, and that's okay. But, what would you do to make this live event better? [INCOMING: LARGE UNPUNCTUATED RUN ON SENTENCE] Have a scary face pop on your screen and scream at you like so many of those non-harmless-looking videos until BAM! You get the biggest ear piercing scream you've ever heard and a picture of something that's supposed to be scary but it's not and you realize that the picture had absolutely no effect on you and you were just scared about the abrupt ear-drum-blowing sound that you probably heard nine hundred times so after you jump you just looked down unammused as you think about the person laughing as he got you to fall for it again and it makes you mad just thinking about it. Is that what you'd do?

Wednesday, October 20, 2010

Defend My Mail!


I'm in your base. Stealin your mail. (OMG first pic of my zealot/ on Iron Rock)
It seems the recent change to capping a zone have changed. Now, instead of defending mailboxes you actually have to be in the RvR lake and actually do something. Isn't that awesome? Forcing everyone to do their part for some nice battles against the opposing side that's trying to stop your beloved flip. It's a brilliant idea. That is, if it actually worked like that.

Instead the mailbox defenders have given up their long careers of making sure their mail is secure for defending the guards. Not the battle objective guards but the warcamp guards. These crafty ex-mailbox defenders have moved their station from the mailbox to slightly outside the warcamp. Allowing them to be defended by the heroes of the warcamp that restlessly guard the outside from the opposing force.

Although Mythic sees that they actually defeated the Mailbox Defender Forces by moving them into the RvR lakes they failed to make it so they actually have to do something to earn the flip. Not only are they sometimes afking outside the warcamp not helping with the progress of the flip (sometimes ruining the flip altogether). They are also ruining the delicious Against All Odds buff that so many people love, sense the migrated mailbox defenders are technically in the RvR lake they count as your force.

So, if you see a person afking just outside the warcamp. Send them a mail telling them "Hey, what gives? My mail was stolen because you neglected your duties as a mailbox defender. I demand you pay me 10 gold in compensation for the losses. Good day."

Friday, October 15, 2010

My Apprentice

He was once my apprentice too.
WARNING: 1 CURSE WORD AT THE END. Not that anyone cares.
Kiyl is a Disciple of Khaine that plays on Gorfang. For a week now he wanted me to post how pro he is. But, if you haven't guessed by now the only one I listen to is my warband leader(and Kiyl isn't one of them). So, here it is a post for you Kiyl.

Where can you find this DoK named Kiyl?
Well, you can find him dead in the frontlines of your scenerio.
He can do mediocre heals as he's challenged my zealot, many of times.
But, fails by 100 000 each time.
He was so distraught,
he seemed to give up his healing career and worry about himself.
He used to wear a sword and chalice,
as he healed the group quite well.
But, whenever he sees me in his group.
He switches to his damage gear.
I don't blame him.
As I've crushed many a soul.
But, this special DoK.
Was once in my guild.
So, I challenged him again.
As he and I healed away.
Only I stood ontop.
So, I turned to Kiyl and said.
"Kiyl you are but a young padawan."
"I will never be able to defeat you." He replied sadly.
"I know." I paused with a victorious smile on my lips.
"But do not worry. as I will teach you to dps and heal and you'll be second only to me" I assured.
"Oh great Verras. I am humbly your bitch." said Kiyl.

That is how Kiyl became the DoK he is today.

Last Resort


He was staggered for a reason!
Stagger the lovable CC of many, including my zealot. Sure, stagger is used to tackle larger groups and even the odds by disabling a key member of a group or the whole group in itself. However, 9 seconds for the aoe stagger that Knights of the Blazing Stun and Chosens have are to long. The aoe stagger should last for around 4 -5 seconds would be fair. The zealot and runepriests single target stagger is ok at 9 seconds since it's our only real CC.

Staggering may be your only move able to let you survive. It's fun to watch a Witch Hunter about to kill you but then you stagger him, heal then mount up and run away. If you have time making a taunting gesture like /wave. So fun. Until a renown seeking whore comes up and sees a Witch Hunter just standing there, thinking "Oh AFK WH all mine HAHAHAHAHA. I like freenown" and attacks him. Setting the recently raging beast free to seek it's revenge on you for not dying beforehand. Since it was before you could mount up he usually takes his revenge on you and attacks the rank 32 and kills him. Making you mad at him for about a week.

Or, when you're in a sc and you try to stagger a key player i.e. a Warrior Priest or a Sorcerer or something along the lines. Then a pugger comes up and starts attacking it immediately not caring about the stagger notification above his head. Usually messing up your premades strategies.

So, if you see the stagger symbol above someones head don't attack them. Who knows you may just save someones life.

Wednesday, October 13, 2010

Bombtards.

Not fair, all this guy does is spam one button. OP
Bombtards: A group that uses a bright wizard or sorcerers to aoe and damage a large group of the opposing side.

The word bombtards comes from two individual words bomb and retards. Mixing them into a combination of one word that is easy and fun to say. However, the bombtards are not as stupid as one would like to believe. From my experience as healing for a bomb group once or twice it's a viable tactic. The reason people hate bomb groups isn't because they destroy there whole group in one second it's because there isn't much of a downfall to bombing. In other words its the perfect group.

Also, bombtards don't just spam one button. They spam 2-4 buttons, how else are they going to gain combustion/dark magic?

But, Verras is here to tell you how to defeat a bomb group. If you wish to attempt this it takes a large amount of CC and group coordination. Okay the first thing is you'll see a tank or 2 running at you with a bright wizard/sorcerer close by. Now you have two options, if you have a chosen/kotbs stun the oncoming group staggering the bright wizard/sorcerer and his two guards leaving the healers open for a swift attack. If you have enough dps take both of them out, if you don't have enough dps single stagger one and hit the first one and then focus the second one fast because the tanks are coming. The second decision you can make is split up to disorient the group and split them out once the tanks run in Root them and go for the unguarded healers or bright wizards/sorcerer.

Now, if things don't go the way it wanted it to go just instantly keep on the healers and every time they res their allies dps him down.

Also, if they have an engineer/magus rifting/pulling you into the group don't try to run punt the bright wizard or the whole group out of there then stagger the rest then retreat out of there safely.

Or the obvious choice of running away. :D

Tuesday, October 12, 2010

How To: Punt

They're gonna find who punted that archmage!
Punt - The art of knocking back. Sure, you get an ability to knock people back. It seems fun at first, especially in the scenario, Tor Anroc. Knocking people back and watching them inevitably die in the lava as they try to jump out is so satisfying. But, admit it you rage when someone does it to you, even might call it cheap.

Enjoy your punts while they laugh because in Tier 4 you might as well take it right off your hotbar. If you use a punt in Tier 4 you're public enemy #1 because as soon as you use it, you're chat will be flooded with "OMG nub used KB I could of killed him", "WOOOOWWW The noob knocked him back when I was about to kill him", "Aren't you on our side? Why are you saving the order?", and so on.

Sure the enemy might be at full health, or you were getting 9 guys off of the healer, it doesn't matter. You used a punt, you're a noob. But, have no fear good ole Verras here will tell you how to sue your punts correctly, so you're chat wont be flooded.

Scenario 1: You're in city, this is punt kingdom. Punt someone off the edge of the cliff in IC or in the water in Altdorf and noone will complain. In fact some may congratulate you. "Mission Complete!"

Scenario 2: Punting off of the dragonwake bridge. If you encounter enemies on the bridge, just punt them off and watch them drop hundreds of feet below you. No one will blame you because they'll be laughing at the falling order/destruction. "Continued Success!"

Scenario 3: When you're alone or in a huge group of people. This will confuse the masses as they try to figure out who did it with a high probability they won't and let it pass. "MONSTER KILL!"

Scenerio 4: When you're about to die. This is one of the few acceptable time people can actually watch you punt an enemy. They'll let it off as a CC and trying to save your own life. However, if the enemy you punted had low hp this could back fire. "YOU ARE THE PUNT MASTER"

Those my friends are the only times punt could be viable. Follow these and you can leave your punt on your hotbar!

Taking The Plunge

Sure, it may seem retarded. But, we took the plunge into WoW as well.
Spectralfox wanted me to post about our trip to WoW. I said no. Then he offered me 10 virgins. So, here it is.

World of warcraft (WoW) all of us have heard of it and some of us have played it. Sure, we mock it, call it nerdy and easy. However, when the team took a month or so break from Warhammer we decided to try WoW. I started as a priest, Spectralfox was a paladin, Vavinater a rogue, and Axenhax as a mage. We played for two days, questing together. If you played WoW you should of noticed how boring it is playing alone, so we vowed to stick together for our leveling careers.

When we hit level 15 we joined up for dungeons using the dungeon finder. After getting insta-pops we headed into ragefire chasm. Man was that an easy dungeon. So, we spammed the dungeon finder till we could spam it some more. Except this time with Wailing Caverns as the dungeon. As the group setup was a tank, healer, and 3 dps, meaning I was the only healer, and was it easy. The heals were easy to do as it seemed the tank could never lose agro.

Now, I may have said healing was easy. But, did I think wrong. In battlegrounds [the scenario equivalent] I tried to heal my group. This was the hardest thing I've ever attempted in my life. First off everyone ran around doing there own thing [It was like Warhammer Orvr in Nordland] and no indicator where my group is. Thus, making it impossible to find out where the person that needed heals was. If you want to heal in a battleground you can only heal those you see. Finding someone out of range is impossible and by the time you start healing your killed by a maxed level rogue in one shot.

So, needless to say I got mad and gave up and started a warlock as Axenhax made a warrior [his true calling is always mdps]. So, I started out on my long journey to catch up. Spamming dungeons over and over again until Call to Arms came out [Equivalent of Weekend Warfront] and spammed the battleground. The CC in this game is ridiculous. As I could fear [This move makes the opponent run away from you for like 9-15 seconds. It literally controls the opponents character] someone 100 times since it didn't seem WoW had any immunity timers.  

After I won a thousand times due to my CC. I finally climbed the ladder to level 52 and realized that the pvp sucked and came back to warhammer.

The End.